I felt very productive this morning when I followed one of Andrew's excellent tutorials on Geometry Nodes in Blender. I've tried my hand at them recently but the plethora of options quickly went over my head, and this two-part mini series is just what I needed: https://youtu.be/aO0eUnu0hO0
I started with a single cube, added another smaller cube as sugar particle, then essentially replicated it with random scale and rotation onto the points of the existing larger cube. The materials were provided by Andrew, and to my surprise even add a random colour variation as duplicates of the object are made. I can't wait to play more with Geometry Nodes!