I was testing moody night lighting in Unreal Engine 5.1 and came up with this. It's the default sky with a lower intensity and colour. I didn't add any movement to the procedurally generated trees in this scene, but I did enable Light Shaft Occlusion on the directional light to get the god rays. Tress courtesy of the Stone Pine Forest by Mythra Tech. Enjoy! https://www.unrealengine.com/marketplace/en-US/product/stone-pine-forest