Mrs. Chow: Glorious HD in Character Creator

Sometimes I get interesting questions that lead to a bit of experimentation, and this is one of them.
A viewer was asking if it was possible to retain all HD detail from a Daz character and bring it into iClone somehow. This was in response to the "baking normals maps in Substance Painter" video. I thought about it, tried a few approaches and here's what I came up with: Mrs. Chow in glorious HD detail in Character Creator!

Here's how I did this magic:
- exported the character in SD over to CC via Transormer
- exported the HD (SubD4) OBJ from Daz
- exported the converted CC4 character with matched A-Pose from Daz Studio
- the figures need to be in the same spot, and the poses didn't match exactly, so I've aligned them with a bit of Wrap action
- loaded the new posed CC figure and the HD export into Substance Painter
- bakeed HD detail into normals with CC UVs
- applied in CC and boom!

Quite the insane workflow, but it worked great. I wonder how well she'll come out in UE, and if we can live retarget her!