Quixel Donuts in Blender

I've fallen in love with the Quixel Bridge in Unreal Engine, and have recently tried out its stand-alone counterpart. The bridge was designed as an asset browser that could send materials and 3D assets to any number of supported applications, making it the ideal tool I need for my workflow. With these donuts, I've tested the workflow with Blender and it works extremely well. The high res render looked super delicious, and I've included a little video how I've made it. Enjoy!