I thought it might be a nice idea to grow my own grass in DAZ Studio. I've done this by modelling a few low-res stalks in Blender first, then importing it as OBJ and using Ultrascatter Pro to replicate the bushel several hundred times across a plane. It works a treat, I've described the process in the attached video. Once I had the thumbnail rendered, Julia embellished it with two nice butterflies from Canva.